3/14/2024 0 Comments Games using the gamebryo engine![]() All of this meant an additional bottleneck in the fast-paced field of interactive media production. The licensing was also very limiting: You could only license Gamebryo for a specific title, and if you wanted to change the title’s name, the whole license agreement had to be revised. Without a C++ coder on your side, there was little you could do with it. Nevertheless, Gamebryo required a high degree of technical maintenance in the end, it was basically a collection of graphic libraries with a level editor. Most notably, Prince of Persia 3D and The Elder Scrolls IV: Oblivion, among many others. Gamebryo had a pretty decent reputation and a number of high-profile success titles were based on the engine. Back then, Unreal was not available for indie developers, unless you had spare cash in the 6-digits range. This was after a few years of testing other tools, including Dassault Systèmes’ Virtools and a few open source options. About 15 years ago I started using the Gamebryo game engine.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |